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Cat (5 FP)

Like their creator, Cats remain enigmatic to the core.

Height: Cat Height

Weight: Cat Weight

Environment: Any

Population: Medium

Speed: 20 ft.

Unarmed Dice: 1d2


Feline Maw (6 FP): As an action, the Cat can swallow any item they can easily carry on their own to transport it to their world, or regurgitate the item to return it.

This means that they cannot swallow an entire building, unless they are strong enough to carry the building, but they can swallow and transport every individual brick that composed that building. Items derived from matter transported to their world can be removed without dissipating, even if they have been changed within their world.

They can take twelve actions to transport creatures they have wrestled with their tentacles under the same conditions as objects.


Tentacles (2 FP): A Cat can use their tentacles to wrestle other creatures. They add 1d4 to the result on checks made to hold or move creatures with their tentacles.


Speedy (1 FP): A Cat adds +10 ft. to their speed.


Reproduction (0 FP): In truly lovecraftian form, Cats do not mate in order to reproduce. Instead, their true body, the realm that physically connects to the other realms via a cat shaped portal, emits non-realm pollen into the inter-realm non-space.

This pollen finds its way to other Cats within reality and fertilizes them. As a result, a Cat always has access to the genetic material of a range of other Cats across reality. The amount of pollen they produce is directly proportional to the amount of material they absorb, leading the genes of Cats that consume more to have higher odds of passing on.

As an action, they can produce a fertilized egg. They do not have any physical need to do so, but do in order to gratify reproductive instincts, similar to why other species mate.

After 6d2 full rests, a egg will hatch into thousands of Cat larvae. This immature and non-sapient stage of a Cat’s life cycle appears to be a small twelve legged, winged, insect. These larvae immediately attempt to fly as far as they can from their clutch, usually ending up over 5d100 miles away.

Cat larvae are harmless even when compared to other creatures of their size. They only eat dead plants and animals matter and, due to their complete lack of defenses, almost never survive to maturity.

In fact, it takes 60d10 years for a larvae to reach maturity, at which point it dissolves into a tumorous blob that grows over the span of 1d6 minutes before bursting and releasing a new Cat.

Any creature that successfully eats a Cat larva becomes a Cat. However, this is extremely rare sense Cat larvae taste so horrible that it is nearly impossible to accidentally eat one, and difficult to do it deliberately.

A creature must make a DC 6 Check (1d12 + Bad Ass) in order to not regurgitate the Cat larva. If it succeeds, it becomes infested.

The first full rest after a creature is infested, it’s functional Kick Ass is reduced by 1.

The second full rest after a creature is infested, its functional Kick Ass and Bad Ass are reduced by 3 (to a minimum of 1) as its organs begin to shut down and dissolve.

The third full rest after a creature is infested, it falls unconscious as it’s organs dissolve and form into a massive tumor. This removes the functional penalties.

Over the next 26 hours, the tumor dissolves the creature’s entire body, pulling its mass into a fleshy blob. This blob forms a thick shell, which has twice the creatures total Hit Points.

After eight months, this shell breaks apart and releases the creature as a new Cat with all base Features of the Cat clan.


Unworldly Corruption (0 FP): The influence of the Unknown Enigma within a Cat Girl’s being opens them up to their potential patron. They are always aware of the Unknown Enigma’s existence and what could be bargained for.

At any time, they can offer themselves up to the Unknown Enigma, becoming a Chosen One and gaining power in exchange for service. They must have sufficient FP to gain whatever Features they gain from becoming a Chosen One.


World Within (0 FP): A Cat contains an internal world within their soul, in which they can manifest a personal avatar. This world is completely of the Cat’s design and subject to their will.

At any time, they can take an action to change any aspect of their world to their will. If their world becomes physically traversable with a world not under their control, the objects taken from their world to one not under their control dissipate harmlessly into nothingness.


Cucumisphobia (-4 FP): When Cats see a cucumber, they have 1d6 turns to escape line of sight with the cucumber or faint, falling unconscious for a full rest.

Note: It is the solum duty of the Game Master to make this come up as much as possible.


Optional Features


Laser Cats (4 FP): The Cat can shoot a lazar capable of damaging creatures at a distance. This increases their Unarmed Attack Dice from 1d2 to 1d4, allows them to make Unarmed Attacks as Ranged Attacks and those Attacks are treated as 20 ft. closer.

In addition, any creature reduced to zero Hit Points by their Unarmed Attacks will gain all base Features of the Cat clan, provided it has sufficient FP available.


Yes, But More (2 FP): The Cat adds another 1d4 to checks made to hold or move creatures with their tentacles. This Feature can be taken repeatedly.


Aqueous Teleport (1 FP): When partially or completely submerged in a body of water or similar liquid, the Cat involuntarily teleports to an empty space of their choice within 10 ft.


Time Dilation (1 FP): The Cat can halve or double the rate of time within their world relative to their physical bodies time. This Feature can be taken repeatedly, meaning that the possible degree of dilation doubles each time it is taken.

Cat (5 FP): Text

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