Broodling (-4 FP)
Likely the least of the Black Goat’s sapient creations, Broodlings serve as the minions of the Goat’s greater followers.
Hight: 1 ft.
Weight: 8 lb.
Environment: Any
Population: Medium
Speed: 10 ft.
Unarmed Dice: 1d2
Goat’s Vitality (8 FP): A Broodling can choose to spend three actions to regenerate their flesh. This returns one Hit Point. Once they have returned to their maximum Hit Points, their physical body will return to a flawless state, re-growing lost limbs and undoing all injuries without scars.
Timeless (0 FP): Broodlings don’t age no matter how much time passes.
Virulent Blood (0 FP): The blood of a Broodling can be bottled as a twisted form of healing elixir, lasting indefinitely if properly sealed. Upon drinking Broodling blood, the drinker regains 1d4 Hit Points.
In addition, the drinker gains the benefits of the Pain Immunity Feature for 12 hours and regains 1 Hit Point each hour for the duration. This healing restores structural damage to the body, resulting in the drinker’s body being returned to a flawless state, re-growing lost limbs and undoing all injuries without scars, once returned to maximum Hit Points by this effect.
However, as a side effect of drinking Broodling blood, the influence within the blood causes a brood of new Broodlings to begin gestating within the drinker. If the drinker is capable of bearing offspring, the Broodlings gestate in the relevant organs and are born naturally, something significantly easier than a normal pregnancy.
If the drinker is physiologically incapable of bearing offspring, the brood instead gestates within the organ cavity. In this case, the Broodlings have to be surgically removed or claw their way free once mature. If not removed, the Broodlings deal 4d6 damage to the drinker as they claw their way out.
Broodlings take 1d6 hours to gestate, and a single brood consists of 2d4 Broodlings. Broodlings are born about an inch in hight, but grow at a rate correlating to their nutritional intake, allowing them to potentially reach maturity in a matter of moments. They are born with the basic world knowledge and language comprehension possessed by their mother.
Mother’s Will (-4 FP): Broodlings are instinctually worshipful of their mother, the creature that created them as a result of drinking Broodling blood. Viewing their mothers as something akin to gods, they will do anything that their mother asks and seek to aid what they believe is their mothers will at all costs, even if it threatens their own life.
If the Game Master rules that the player is failing to follow this behavior, the Game Master takes control of the character until this has been corrected.
Note: Some Broodlings do overcome this instinctual worship and no longer inherently obey their mothers. This development is mechanically represented as them buying back this Weakness.
Feeble (-8 FP): A Broodling’s Kick Ass and Bad Ass is reduced by 1. This cannot reduce an Ability Score below 1.
